So here we go with

**Kendama Consistency Comp #3**.

This ladder is called "Spinclicks", and as I said above, it will hopefully prove a good challenge to players of all skill levels.

**The Rules**:

Anyone can enter,

**worldwide**. The first person to post a perfect run of themselves doing the ladder in this thread wins. It's that simple. So stay in frame for the whole ladder, no editing, no cuts, no misses, no sneakiness, just a clean run of the ten tricks in order wins!

SPINCLICKS

1. Whirlwind Big Cup

(Pull up, whirlwind

[1], catch in big cup)

2. Earth Turn

(Start with a Furiken)

3. Earth Turn x 2

(Start with a Furiken. Then 360˚ ball spin back to the spike, 2 times in a row)

4. Earth Turn x 3

(Start with a Furiken. Then 360˚ ball spin back to the spike, 3 times in a row)

5. Whirlwind Big Cup

(Pull up, whirlwind, catch in big cup)

6. Moshi Kame x 50

(Minimum speed 120 bpm. Start with a pull up to Big Cup, which counts as catch number 1.)

7. Jumping Stick

(Start with an Aeroplane. Then 360˚ the ken back into the hole.)

8. Jumping Stick x 2

(Start with an Aeroplane. Then 360˚ the ken back into the hole, twice in a row.)

9. Jumping Stick x 3

(Start with an Aeroplane. Then 360˚ the ken back into the hole, three times in a row.)

10. Gunslinger Spike (Pull-up-in)

(Start with the ball hanging, pull it up. Gunsling the ken while the ball is rising, then catch the ball on the spike)

The winner gets:

1) A piece of original kendama artwork by Donald Grant

2 & 3) This 'pendama' and

~~this~~[edit]two of these[/edit] classic Coca Cola yo-yos

4) The right and honour of setting the next Kendama Consistency Challenge!

Go!!