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General Discussion / Re: how is everybody doing?
« Last post by The Void on 04 February, 2021, 13:57:15 »
I guess this is as good a place as any to say... Back on the horse! I had my first kendama session today for over a year. (Don't ask... Let's just say "2020 vibes" and leave it there.) The thighs are burning, but at least some of the old magic is still there. :-) Easy does it... Coffee time. Ciao, one and all!
Tricks / Re: The ever popular "Today I..." thread
« Last post by shalafi on 27 July, 2020, 22:36:19 »
Ah Finland EJC, then? Coo, time flies.
Yes, Finland. Yes, time flies.
Tricks / Re: The ever popular "Today I..." thread
« Last post by The Void on 26 July, 2020, 21:43:41 »
Ah Finland EJC, then? Coo, time flies.
Tricks / Re: The ever popular "Today I..." thread
« Last post by shalafi on 26 July, 2020, 21:10:11 »
Today I saw that facebook said it's been 10 years since I bought my first kendama
It's been quite a journey...
General Discussion / Re: how is everybody doing?
« Last post by shalafi on 25 July, 2020, 18:33:35 »
Good to hear from you eelco!

I would have thought that during this lockdown / quarantine time, online comps like Outlink or Stomp it, Stamp it would have come back, but they didn't.

I'm doing fine, I can work fully remote so I am catching up on books, series and video games. Unfortunately I don't do much Kendama anymore because each time I try my kids try to take it from me, and if I give them one, they use it as a weapon, which is quite scary.

At some stage I want to practice again, and finally get my 2nd or even 3rd Dan.

Also, I was on one of these progression walls, where everything new seems impossible, and I was unable to get more consistent on old tricks either... The juggler's life I suppose.
General Discussion / Re: how is everybody doing?
« Last post by The Void on 25 July, 2020, 15:08:55 »
Hey Eelco,
I'm not playing much at all. Dodgy shoulder. A few old clips in the Today I thread. I'm mostly reading and doing crosswords. And staying at home. I've written off 2020 in my mind.
Stay safe, all.
General Discussion / how is everybody doing?
« Last post by s070s on 25 July, 2020, 11:53:06 »
hello everybody

hope you are all oke in during this nasty chapter.
what are you doing, learned any new tricks ?

Videos / Re: Missu is Afterglow
« Last post by shalafi on 15 July, 2020, 23:09:42 »
What was that crazy penguin boarders balance curl!? Is that even possible? (oh, it isn't full contact all the way)

And the jank, swap, no-hole stilts?

Amazing video.
Events, meets & competitions / Re: Competition Trick Lists
« Last post by shalafi on 12 July, 2020, 21:54:31 »
I think you sent me these suggestions when I asked for ideas to set the tricks for IKO, it worked out quite well.
Events, meets & competitions / Competition Trick Lists
« Last post by BKA on 12 July, 2020, 19:10:55 »
We just found this on our hard drive, written in 2014. Don't think it was ever posted anywhere, so we might as well stick it up here. (Still seems vaguely relevant!):

When setting competition trick lists, the BKA takes the following things into consideration:

1) The audience
We always try to set the format so that the competition is entertaining to watch, as well as (hopefully) to compete in. With this in mind, it is worth considering that an audience watching predominately missed attempts will not be "seeing much kendama". Therefore we try to set the difficulty level somewhere around the 50/50 mark as to whether it is likely that a competitor will succeed at a trick. In knockout divisions, the difficulty level will increase as we go to the higher levels, since the strongest players will be progressing. Therefore, hopefully the 50/50 level will be maintained throughout. Similarly, for Speed divisions, the audience don't want to wait 5 minutes per battle, so one or two awkward tricks should fit into a list of more standard ones.

2) Difficulty
It is to be noted that kendama is getting more and more popular, so the standard is rising. For this reason, we like to "creep" the difficulty level up a little each year for repeat events.

3) Stage pressure
When considering the difficulty of tricks in the list, it must be remembered that trying a trick in practice is much easier than trying in competition. "On stage", "in front of an audience", and "when it matters" are all pressures that ramp up the difficulty. Even the best players can miss a seemingly simple "Around.." trick in competition.

4) Novelty
For repeat events, we also try to introduce new tricks each year. For this reason, we like to release the trick lists several months before the competition, to give players a chance to practice new tricks they don't know. But we have noticed that the majority of competitors sadly do not spend much time practicing the trick lists. It is quite typical to hear a player arrive at a competition and say "what's the trick list?" or "I don't understand number 15" or similar. For this reason, we try to keep some "familiar" tricks in the list, so that people do not have to learn a huge number of new tricks.

5) Variety
We try to keep the types of trick varied, so there are a mixture of Balance-, Around-, Air-, String-, Western-, Japanese -style tricks.

In recent times, we feel that we have arrived a well-balanced level of trick lists. The competitions now seem to run well, both in terms of audience enjoyment, speed, and eventual result.

But, we would be happy to hear your opinions. Do you think lists should be completely new each year? Would this make anyone less likely to enter? ("Too many tricks to learn") Should the lists be harder?
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