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Kendama – A game analysis

Started by shalafi, 14 September, 2016, 11:47:09

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shalafi

I finally found time to write this. Analysing Kendama from the modern game design point of view.

Even if you are not into game design, I think you may find it interesting.

http://www.plattysoft.com/2016/09/14/kendama-a-game-analysis/
Spanish Kendama Champion 2010, 2012, 2014-16
Depth Perception is Overrated.

SEB

Thank you for this great article, very interesting reading!

The Void

Oh, that's excellent! Very thoughtful. I'd never really thought about the different "types" of players much before. (I know where I sit, for sure. :) )
Thanks for writing and sharing it.

(PS Typo: "Kendama is really got* at getting you in the flow" *good)
If you don't want to BUY MY BOOKS 😉, then why not ask your local library to order them in, and read them for free? That would help too. Cheers!

shalafi

Quote from: The Void on 14 September, 2016, 14:19:15
Oh, that's excellent! Very thoughtful. I'd never really thought about the different "types" of players much before. (I know where I sit, for sure. :) )
Thanks for writing and sharing it.

(PS Typo: "Kendama is really got* at getting you in the flow" *good)
Fixed typo, thanks!

Glad you liked it. I think of you as an achiever + socializer, pretty much the same combination I put myself into :)
Spanish Kendama Champion 2010, 2012, 2014-16
Depth Perception is Overrated.