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Forum categories => Events, meets & competitions => Topic started by: The Void on 11 October, 2011, 15:45:49

Title: CONSISTENCY comp #3
Post by: The Void on 11 October, 2011, 15:45:49
So, as the new Oberleutnant of consistency, I will be posting up the new competition list on Saturday 15th at 14.00 BST. I aim to make this one last a little longer, yet simultaneously be "in sight" of a wider range of players.

Keep your eyes peeled, clickers!
Title: Re: CONSISTENCY comp #3
Post by: The Void on 15 October, 2011, 14:01:35
So here we go with Kendama Consistency Comp #3.

This ladder is called "Spinclicks", and as I said above, it will hopefully prove a good challenge to players of all skill levels.
The Rules:
Anyone can enter, worldwide. The first person to post a perfect run of themselves doing the ladder in this thread wins.  It's that simple.  So stay in frame for the whole ladder, no editing, no cuts, no misses, no sneakiness, just a clean run of the ten tricks in order wins!

SPINCLICKS

1. Whirlwind Big Cup
(Pull up, whirlwind[1], catch in big cup)

2. Earth Turn
(Start with a Furiken)

3. Earth Turn x 2
(Start with a Furiken. Then 360˚ ball spin back to the spike, 2 times in a row)

4. Earth Turn x 3
(Start with a Furiken. Then 360˚ ball spin back to the spike, 3 times in a row)

5.  Whirlwind Big Cup
(Pull up, whirlwind, catch in big cup)

6. Moshi Kame x 50
(Minimum speed 120 bpm. Start with a pull up to Big Cup, which counts as catch number 1.)

7. Jumping Stick
(Start with an Aeroplane. Then 360˚ the ken back into the hole.)

8. Jumping Stick x 2
(Start with an Aeroplane. Then 360˚ the ken back into the hole, twice in a row.)

9. Jumping Stick x 3
(Start with an Aeroplane. Then 360˚ the ken back into the hole, three times in a row.)

10. Gunslinger Spike (Pull-up-in)
(Start with the ball hanging, pull it up. Gunsling the ken while the ball is rising, then catch the ball on the spike)

The winner gets:
1) A piece of original kendama artwork by Donald Grant
2 & 3) This 'pendama' and this[edit]two of these[/edit] classic Coca Cola yo-yos
(http://kendama.co.uk/images/pendama.jpg)
4) The right and honour of setting the next Kendama Consistency Challenge!

Go!!
 1. See 0m05-0m16 of http://juggling.tv/6462
Title: Re: CONSISTENCY comp #3
Post by: kendamatty on 15 October, 2011, 18:06:09
Ah messed up on the number 9,  this will be a tricky one void! That's me for a few days attempting this, my cam was flashing low battery, went down to get the charger,and knocked coke all over my camera... will have to source one next week if this is still going, which I reckon it may be! Luckily me holiday pay comes in soon :)
Title: Re: CONSISTENCY comp #3
Post by: shalafi on 15 October, 2011, 20:02:35
This one is INSANE.

3 eartch turns!

3 jumping stick!

oh well, I'm back to practice whirliwinds.
Title: Re: CONSISTENCY comp #3
Post by: Peter on 15 October, 2011, 21:42:27
Nice, this gives everyone a reason to play 8 hours a day for the next weeks... Well, I was motivated to do a lot of earth turns today, and also landed severall good repetitions of jumping sticks, yet: I never caught a whirlwind. And whenever I try, I become more sure that I never will... Does anyone know where to find a tutorial about whirlwinds? I really would love to understand this trick.

BTW: "Gunslinger spike" is what?
a. Tomeken followed by Ganman, or
b. Pull up - Whirlwind - Spike???

Thanks in advance for any tip how to deal with this tricklist :-)
Title: Re: CONSISTENCY comp #3
Post by: GbH on 15 October, 2011, 22:04:36


BTW: "Gunslinger spike" is what?
a. Tomeken followed by Ganman, or
b. Pull up - Whirlwind - Spike???


Neither of those, I think - although (b) is along the same lines.  A Whirlwind means that the ken is thrown and spun in the air.  The Gunslinger spins too, but rotates around (and stays in contact with) your index finger.  Thus, it's pull-up - spin ken around finger - spike. 
Title: Re: CONSISTENCY comp #3
Post by: Peter on 15 October, 2011, 23:12:28
öhm, now this becomes a discussion about tricky nuances. Are you sure? Is everyone clear about this? ... 
Title: Re: CONSISTENCY comp #3
Post by: The Void on 15 October, 2011, 23:34:08
Guy is correct: start with your finger under the small cup, and the ball hanging. Pull up, as the ball is rising gunsling the ken 360˚ around your finger, then catch it again, and then catch the ball on the spike. Sorry if that wasn't clear.
Title: Re: CONSISTENCY comp #3
Post by: LarsVegas on 16 October, 2011, 18:11:25
I suppose by "players of all skill levels" you mean skill level beyond 3rd Dan :)
Title: Re: CONSISTENCY comp #3
Post by: The Void on 16 October, 2011, 18:48:49
I suppose by "players of all skill levels" you mean skill level beyond 3rd Dan :)

Nah, none of the individual tricks are beyond the reach of an intermediate player. It's the repetitions and consistency that are the hard bits.
Title: Re: CONSISTENCY comp #3
Post by: shalafi on 16 October, 2011, 20:16:30
I believe a triple earth turn and a triple jumping stick are not average players. One definitely, two maybe, but 3 is already too much
Title: Re: CONSISTENCY comp #3
Post by: Peter on 16 October, 2011, 21:16:38
I disagree! :-) Yes, triple Haneken does not work all the time. But Haneken does quite often, so here the consistency part starts... I like this challenge this time. I mean, I will not make it, but it is a good reason to train a little bit. BTW: Gunslinger spike will always kill me!


Title: Re: CONSISTENCY comp #3
Post by: The Void on 16 October, 2011, 21:39:42
I believe a triple earth turn and a triple jumping stick are not average players. One definitely, two maybe, but 3 is already too much

Ah, again I have obviously failed to make myself clear, so I'm sorry.
They are NOT double spin and triple spin ETs and JSs, they are 2 or 3 single spins in a row. I'll change the descriptions to make it clearer.
Title: Re: CONSISTENCY comp #3
Post by: Peter on 16 October, 2011, 21:49:54
Triple spin versus three in a row... nice misunderstanding :-) No, I got you right. 360˚ back to the spike / hole, and 3 times in a row is perfectly clear, Sir!

I will send in my video next year, in the summer, maybe.
Title: Re: CONSISTENCY comp #3
Post by: Harrydh3 on 17 October, 2011, 00:31:31
phew! this is tricky :P i keep failing on jumping stick twice ¬¬ and just hit my self in the face with my kendama... time for a break i think :P
Title: Re: CONSISTENCY comp #3
Post by: GbH on 17 October, 2011, 12:58:36
Oh my, this one is proving tricky!  So far, my best attempt has been to get through the whole sequence with three errors.  These were a fail on the second whirlwind (it's normally an easy one for me, but I thought about it too much), a fail on the aeroplane of the first jumping stick (doh...no excuse for that) and a failed first attempt on the gunslinger.  I've never previously worked on the gunslinger trick, so I was actually quite pleased to get it on the second attempt.

So, yeah, I know I've got it within me to do it cleanly - but actually doing it in front of a camera is another matter.  I suspect that it can't be too long before someone gets it, though.
Title: Re: CONSISTENCY comp #3
Post by: shalafi on 17 October, 2011, 13:20:38
I believe a triple earth turn and a triple jumping stick are not average players. One definitely, two maybe, but 3 is already too much

Ah, again I have obviously failed to make myself clear, so I'm sorry.
They are NOT double spin and triple spin ETs and JSs, they are 2 or 3 single spins in a row. I'll change the descriptions to make it clearer.

It was clear to me, I was the one that did not expressed properly. Of course it is a question of consistency, but eventually it means 6 jumping stick in a row and 6 earth turns in a row.

Too consistent for me, but I keep practicing :)
Title: Re: CONSISTENCY comp #3
Post by: John on 17 October, 2011, 20:45:01
Been practicing this one today - damn Void, this is a tough cookie! As with everyone else, the 6 jumping sticks with an "aeroplane sandwich" is proving quite the behemoth, so far managed about 7 mistakes from start to finish... which of course is 7 too many. Consistency indeed, gah!!
Title: Re: CONSISTENCY comp #3
Post by: BatDancer on 18 October, 2011, 19:03:57
I think this is an excellent set of tricks. Donald was saying that it's too easy to run the camera all day and catch the 1 time you manage a trick.

To get 6 Earth Turns or Jumping Sticks, you've got to be consistent. Which is the name of the competition!

Title: Re: CONSISTENCY comp #3
Post by: The Void on 19 October, 2011, 11:54:03
Thanks BD. The first comp lasted 1.5 hours, the second one 3 hours. This one is currently approaching 4 days, which is somewhere around the amount of time I was hoping it would last. If it goes on beyond a week or two, then it was probably too hard. But I still think it's "in sight" of a lot of people. I had a few goes myself, and the best I got was to somewhere in the Jumping Sticks. Maybe I should try again, just to challenge myself.

I wonder if there should be a rule "you can't set a Consistency ladder until you've done it yourself". Hmmm.
Title: Re: CONSISTENCY comp #3
Post by: shalafi on 19 October, 2011, 16:10:41
I wonder if there should be a rule "you can't set a Consistency ladder until you've done it yourself". Hmmm.

I don't think it should, that will ruin half of the fun :)
Title: Re: CONSISTENCY comp #3
Post by: Peter on 19 October, 2011, 20:31:14
Argh!!! Void! I expected you, been able to do this yourself!!! O please, say that it is possible, and someone has already proven it! This remembers me of "around tunbridge wells" - anyone caught this on film, yet?

Yet within training for this con-comp, at least I came near to achieve a new "European Earth Turn Record".

From my knowings this is currently hold by Marc W.:
15 Kendama earth spins in a row (http://vimeo.com/30566333)

My personell best run was: 15 earth turns would require a little bit more attention - juggling videos hosted @ Juggling.tv (http://juggling.tv/6876#id=http://juggling.tv/nuevo/econfig.php?key=05de23ae3d9e29df4b25)

 ... anyone interested to join this off-the-road-comp?   

With a devils twinkle in the eye ;-)
Title: Re: CONSISTENCY comp #3
Post by: The Void on 22 October, 2011, 16:54:08
I've only managed 13, Peter.

Meanwhile, back on topic, it's been a whole week now, and still no claimant for the KCC3 prize. Obviously, you all need a bit more enticement, so I hereby add a second Coca Cola yo-yo to the prize pool.

Ooh yeah, that should do it!
Title: Re: CONSISTENCY comp #3
Post by: GbH on 22 October, 2011, 17:59:28
Had a little practice session earlier, my first since Monday (I've been unwell...).  Got the sequence clean up to the gunslinger, which was a surprise, given the lack of practice.  The gunslinger, though, just isn't a trick that I've ever worked on, so it's just a bit random as to whether I land it. 

So, if I can get that far, I'm sure a truely advanced level player (which I'm certainly not) should be capable of finishing the job and taking the prize.
Title: Re: CONSISTENCY comp #3
Post by: kendamatty on 22 October, 2011, 19:00:45
The second yoyo did it for me. Excuse the quality, my real camera died so this is my phone for the time being!

m.youtube.com/index?desktop_uri=%2F&gl=GB#/profile?user=kendamatty&v=j_uQEj0NNuo&view=videos
Title: Re: CONSISTENCY comp #3
Post by: kendamatty on 22 October, 2011, 19:52:36
This is the badger!
Certainly was a tough challenge, but in this comp I have developed a new jumping stick technique which is more more consistent. Opposed to just remembering the motor skill of flipping the ken, I spin it significantly slower, and put the ball slightly up towards the spike when it comes back around (alongside remembering the pressure I use to flip it correctly), similar to a rotor blade. This gives more room for error when choosing the force you use to flip the ken.

Consistency comp 3 kendamatty (http://www.youtube.com/watch?v=j_uQEj0NNuo#)
Title: Re: CONSISTENCY comp #3
Post by: The Void on 22 October, 2011, 20:25:53
Wa-hey! One week and 6 hours later, and Matt comes up trumps - well done Matt! Who knows how quick you'd have done it without a coca-cola-camera incident. (Somehow appropriate that you win the coke yo-yos! :))
You can collect your prizes in 8 days time (when I'll also be collecting mine from #2).

In the meantime, you can think about what you're going to set for number 4.

P.S. CUP OF TEAAAAAA!!!
Title: Re: CONSISTENCY comp #3
Post by: kendamatty on 22 October, 2011, 23:31:17
Ah thank-you kindly Mr Void! I have to say this one was rather enjoyable, no ridiculously technical tricks to hit so I could just grab any KD to hand and film for a few minutes at a time. If I got it, brilliant , if I didn't then it was much needed SRC prep! ( I wont lie though, this is one of the most difficult KD challenges I have seen...)
Ah yes very apt the coca cola brand is my reward but also my punishment...

Just debating if I should be cruel to be kind with a small stint of madness (and the oppertunity for some to learn some new tricks), or play the midway consistency card with easier tricks but with some spice..

I'll be having a ponder over a muchly deserved cuppa and you will all hear from me soon...

In the meantime, if you think you would prefer the cruel to be kind route, or good olde more tricks but easier ones, anyone please let me know your thoughts!
Title: Re: CONSISTENCY comp #3
Post by: Kendama Europe on 24 October, 2011, 14:51:15
Nice competition!
but void, how can you give away the pendama?!
- You won it just 3 months ago from me,....  lol
Title: Re: CONSISTENCY comp #3
Post by: BKA on 24 October, 2011, 15:13:50
Hi Marc, welcome to the forum!

Yeah, I know, but I've had a little fun with it, I thought I'd let someone else have a play. :)
Title: Re: CONSISTENCY comp #3
Post by: Kendama Europe on 24 October, 2011, 18:16:04
That s true, Matt gonna like it,...
Maybe I will win it back one day!  ;D
Title: Re: CONSISTENCY comp #3
Post by: Peter on 24 October, 2011, 19:13:03
in case of earth turns? most unlikely...  :-)
Title: Re: CONSISTENCY comp #3
Post by: donald grant on 25 October, 2011, 14:40:16
Congratulations Matt!

Nice to see that this has caught on, and that it's even encouraging mega-beasts like yourself to work on tricks you can already do to improve consistency :)

As to the greatest part of your prize, setting the next trick ladder, you've "got the conch" so it's whatever you fancy.  Easy stuff, tough stuff, sneaky stuff, if someone wants to win they gotta play clean and play by your rules!

Enjoy being the puppet master......

Donald
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